Monday, December 29, 2008

Maya Fur & Llemitt the Llama


For the current undergrad senior production, I was put in charge of Maya Fur and Hair as Character Finisher Technical Lead and Director. My fellow classmate and friend created the concept art for Llemitt the llama. He then modeled and textured the character within Maya and Mudbox. I was then given the sculpted model and was given the task to create Maya Fur for him. Here is what Llemitt looked like right after getting the Maya Fur length attribute maps to work.

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